Monetizing Attention
Last week was a busy one for gamers with TwitchCon, Faze Clan and Netflix grabbing headlines. Games have been able to capture the attention of 3B people, but now companies have to figure out how to keep them engaged and how to monetize their presence:
Twitch announces simulcasting at TwitchCon
Netflix wants GTA and raises prices
Faze Clan is acquired by Gamesquare
EA FC 24 bug shakes the competitive scene
Sales of new titles are down in Europe for big franchises
Eldern Ring launches into fashion
Let’s dive in!

